Started dandy as fire, but then it got so fast paced that I hardly felt any emotional note. The aesthetic didn't gel with me neither. I tend to love TRIGGER's art, but here it fell right between epileptically flashy and cheaply undistinctive. I know it stood loyal to the game's aesthetic but it's quite the "world on ruins" typical package. And the last arc's pacing was so haphazardly forward that, more than emotional I felt oddly frustrated that by the end it wasn't evoking pity for me at all. It went from a smooth walkthrough to a "bad ending" speedrun. A couple of more time space on the pacing could've damage controlled the narrative a bit.